media_AudioBuffer.js

/**
 *  File    : media/EventSoundsElement.js
 *  Created : 01/04/2015
 *  By      : Francesc Busquets <francesc@gmail.com>
 *
 *  JClic.js
 *  An HTML5 player of JClic activities
 *  https://projectestac.github.io/jclic.js
 *
 *  @source https://github.com/projectestac/jclic.js
 *
 *  @license EUPL-1.2
 *  @licstart
 *  (c) 2000-2020 Educational Telematic Network of Catalonia (XTEC)
 *
 *  Licensed under the EUPL, Version 1.1 or -as soon they will be approved by
 *  the European Commission- subsequent versions of the EUPL (the "Licence");
 *  You may not use this work except in compliance with the Licence.
 *
 *  You may obtain a copy of the Licence at:
 *  https://joinup.ec.europa.eu/software/page/eupl
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the Licence is distributed on an "AS IS" basis, WITHOUT
 *  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 *  Licence for the specific language governing permissions and limitations
 *  under the Licence.
 *  @licend
 *  @module
 */

/* global navigator, window, document, Blob, URL, MediaRecorder */

import { log } from '../Utils';

/**
 * The AudioBuffer object provides sound recording and replaying to activities.
 */
export class AudioBuffer {
  /**
   * AudioBuffer constructor
   * @param {number} [seconds] - The maximum amount of time allowed to be recorded by this AudioBuffer
   */
  constructor(seconds) {
    if (navigator && navigator.mediaDevices && navigator.mediaDevices.getUserMedia)
      this.enabled = true;
    if (seconds)
      this.seconds = seconds;
    this.chunks = [];
  }

  /**
   * Starts playing the currently recorded audio, if any.
   */
  play() {
    this.stop();
    if (this.mediaPlayer) {
      this.mediaPlayer.currentTime = 0;
      this.mediaPlayer.play();
    } else {
      this.playWhenFinished = true;
    }
  }

  /**
   * Stops the current operation, either recording or playing audio
   */
  stop() {
    if (this.mediaRecorder && this.mediaRecorder.state === 'recording')
      this.mediaRecorder.stop();
    else if (this.mediaPlayer && !this.mediaPlayer.paused)
      this.mediaPlayer.pause();
  }

  /**
   * Starts recording audio, or stops the recording if already started.
   * @param {external:jQuery} [$div] - Optional `div` element where the recording is performed, as a jQuery ref.
   */
  record($div) {
    if (this.mediaRecorder && this.mediaRecorder.state === 'recording')
      this.mediaRecorder.stop();
    else if (this.enabled) {
      this.stop();
      this.mediaPlayer = null;

      navigator.mediaDevices.getUserMedia({ audio: true, video: false })
        .then(mediaStream => {

          this.mediaRecorder = new MediaRecorder(mediaStream);

          this.mediaRecorder.ondataavailable = ev => this.chunks.push(ev.data);

          this.mediaRecorder.onerror = err => {
            log('error', `Error recording audio: ${err}`);
            this.mediaRecorder = null;
          };

          this.mediaRecorder.onstart = () => {
            log('debug', 'Recording audio started');
            this.visualFeedbak(true, $div);
          };

          this.mediaRecorder.onstop = () => {
            log('debug', 'Recording audio finished');
            this.visualFeedbak(false, $div);

            if (this.timeoutID) {
              window.clearTimeout(this.timeoutID);
              this.timeoutID = null;
            }

            const options = {};
            if (this.chunks.length > 0 && this.chunks[0].type)
              options.type = this.chunks[0].type;
            const blob = new Blob(this.chunks, options);
            this.chunks = [];
            this.mediaPlayer = document.createElement('audio');
            this.mediaPlayer.src = URL.createObjectURL(blob);
            this.mediaPlayer.pause();
            this.mediaRecorder = null;
            if (this.playWhenFinished) {
              this.playWhenFinished = false;
              this.mediaPlayer.play();
            }
          };

          this.mediaRecorder.onwarning = ev => log('warn', `Warning recording audio: ${ev}`);

          this.playWhenFinished = false;

          this.mediaRecorder.start();

          this.timeoutID = window.setTimeout(() => {
            if (this.mediaRecorder);
            this.mediaRecorder.stop();
          }, this.seconds * 1000);
        })
        .catch(err => {
          log('error', err.toString());
          this.visualFeedbak(false, $div);
        });
    }
  }

  /**
   * Set visual feedback to the user while the system is recording audio
   * Currently changes the cursor pointer associated to the HTML element
   * containing the recorder.
   * @param {boolean} enabled - Flag indicating if the visual feedback should be active or inactive
   * @param {external:jQuery} [$div] - Optional `div` element where the recording is performed, as a jQuery ref.
   */
  visualFeedbak(enabled, $div) {
    if ($div)
      $div.css('cursor', enabled ? 'progress' : 'inherit');
  }

  /**
   * Clears all data associated to this AudioBuffer
   */
  clear() {
    this.stop();
    this.mediaPlayer = null;
  }
}

Object.assign(AudioBuffer.prototype, {
  /**
   * AudioBuffer is enabled only in browsers with `navigator.MediaDevices.getuserMedia`
   * @name module:media/AudioBuffer.AudioBuffer#enabled
   * @type {boolean}
   */
  enabled: false,
  /**
   * Maximum length of recordings allowed to this AudioBuffer (in seconds)
   * @name module:media/AudioBuffer.AudioBuffer#seconds
   * @type {number}
   */
  seconds: 20,
  /**
   * The object used to record audio data and convert it to a valid stream for the {@link module:media/ActiveMediaPlayer.ActiveMediaPlayer ActiveMediaPlayer}
   * @name module:media/AudioBuffer.AudioBuffer#mediaRecorder
   * @type {external:MediaRecorder}
   */
  mediaRecorder: null,
  /**
   * Array of data chunks collected during the recording
   * @name module:media/AudioBuffer.AudioBuffer#chunks
   * @type {external:Blob[]}
   */
  chunks: null,
  /**
   * The HTML audio element used to play the recorded sound
   * @name module:media/AudioBuffer.AudioBuffer#mediaPlayer
   * @type {external:HTMLAudioElement}
   */
  mediaPlayer: null,
  /**
   * The identifier of the timer launched to stop the recording when the maximum time is exceeded.
   * This member is `null` when no timeout function is associated to this AudioBuffer
   * @name module:media/AudioBuffer.AudioBuffer#timeoutID
   * @type {number}
   */
  timeoutID: null,
  /**
   * Instructs this AudioBuffer recorder to start playing the collected audio at the end of the
   * current `mediaRecorder` task.
   * @name module:media/AudioBuffer.AudioBuffer#playWhenFinished
   * @type {boolean}
   */
  playWhenFinished: false,
});

/**
 * Maximum amount of time allowed for recordings (in seconds)
 * @type {number}
 */
AudioBuffer.MAX_RECORD_LENGTH = 180;

export default AudioBuffer;